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NekoLLX
11-07-2009, 05:03 AM
Year 4, Preview

http://i182.photobucket.com/albums/x202/NekoLLX/Year4Teamcopy.png

also Old thread here

LLX's Pixel and 3D Thread - Otaku Hero Access

Also some reposts form Star Chat

http://i182.photobucket.com/albums/x202/NekoLLX/olivercrew.jpg

Meet the Crew of the USS Oliver, i have yet to name them but i do have some basic info.

Red is Commander of the ship
Blue is the Xenologist, knowledgeable in alien worlds and sciences.
Gold is the Engineer
Pink is the Doctor
Green is the Combat Specialist/Marine


but is a boy..but he is a little erm....underdeveloped

Preview
http://i182.photobucket.com/albums/x202/NekoLLX/ERSSuitFem1.jpg

When the command crew of the Oliver need extra muscle the Emergency Response Smart Suit is the answer. This high tech body armor is the ultimate weapon of the United Earth Alliance Military

Design is unfinished right now but enjoy.

Say Hello to Xin, based on a character from my book she is half aisian/half African

http://i182.photobucket.com/albums/x202/NekoLLX/Xin.jpghttp://i182.photobucket.com/albums/x202/NekoLLX/xinface.jpg

and some pixels, the Arachne Rangers!
http://i182.photobucket.com/albums/x202/NekoLLX/arachnorangersRevisedcopy.png

Spider-Guy! Spider-Guy! MAgically Blood-ed Spider-Guy!
http://i182.photobucket.com/albums/x202/NekoLLX/SpiderGuycopy.jpg

more renders!
Behold the Black Lion
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew.jpg

The LAdy Serpent
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew2.jpg

Lady Lion, master of Earth
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew3.jpg

Wolf Master
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew4.jpg

Power Of Fire and Air!
http://i182.photobucket.com/albums/x202/NekoLLX/nicolesinaction.jpg

Power of Water!
http://i182.photobucket.com/albums/x202/NekoLLX/Nikkiinaction.jpg

Power of Earth!
http://i182.photobucket.com/albums/x202/NekoLLX/sonyainaction.jpg

NekoLLX
11-07-2009, 05:05 AM
that's version one of their "ranger" suit even though its not really a 'ranger suit' per say.

Update to the ERS suit

http://i182.photobucket.com/albums/x202/NekoLLX/ERSSuitFem2.jpg

http://i182.photobucket.com/albums/x202/NekoLLX/Year4MFTemplatescopy.jpg
Up till now our heroes have been combining their old power with new ones to keep on plugging along. At the end of year three all connection to the old are severed. Using a mystical gem for their new source comes with it a new look. A far more streamlined one then seen previously.
Note the suit still has more of a rubber/leather texture rather then spandex.
Templates by Actl

http://i182.photobucket.com/albums/x202/NekoLLX/Year5MFTemplatescopy-1.jpg
Year Five sees Kenny Brice Olsen combining alien tech with earth tech to make the new generation of suits. As this is the "Turbo" comparative i went in thinking the suits should reflect the zords thus the team has 3 suit variants, though the actually membership i haven't locked down yet.
This is the Racer Suit (Pink and Red in Turbo)
Template by Actl

http://i182.photobucket.com/albums/x202/NekoLLX/Year6MFtemplatecopy.jpg
The “In Space” Era introduces us to the first aspect of Super Spandex and Earth Mecha. It is 'ink (the person)' who sparks Earth to build mecha in this era but 'Andros' who debuts Super Spandex for his team. The Super Spandex material his suits are made of will play a significant role in the series. Each of the team has a extra cloth element to their suits. Red is a cape, that can be stretched to 3 times its sized and used like a bullet proof wall. Yellow and Pink (ranger) have sashes like City of Heroes' Moonfire with two ribbon ends on the side (yellow is a right hanging ribbon pink is left) at the end of these ribbons is a dart like device, which each girl can control via their helmets and can stretch 3 times their length. Black and Blue have collapsible discs that with a small amount of current and a controller device in the center harden into diamond sharp remote controlled flying razor discs.
Template by Actl

and now the Year 3 Teams
http://i182.photobucket.com/albums/x202/NekoLLX/Year3Team1copy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Year3Team2copy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Year3Team3copy.jpg

And Year 1 suits
http://i182.photobucket.com/albums/x202/NekoLLX/team4.png

Something id did from scratch Operation Overdrive Weapons
http://i182.photobucket.com/albums/x202/NekoLLX/OOWeaponscopy.png

Tribute: Justin
http://i182.photobucket.com/albums/x202/NekoLLX/JustinPromocopy.jpg

NekoLLX
11-07-2009, 05:06 AM
still reposting my older art,

Please note pixels are from ACTL base but are all original, no touchie!

alright got some more (trying not to over flow a single post so sorry for multi posting)

2 versions of the Exemplar of Earth fining her Animal Spirit
http://i182.photobucket.com/albums/x202/NekoLLX/sonyaunleashed.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/sonyaunleashedv2.jpg

A impossible Scene
Ethan and his gender swapped self Sonya in mortal combat
http://i182.photobucket.com/albums/x202/NekoLLX/sonyavsethan.jpg

Lion and his new Disciple....
http://i182.photobucket.com/albums/x202/NekoLLX/lionandlionesstogether.jpg

oh how the mighty have fallen....
http://i182.photobucket.com/albums/x202/NekoLLX/sonaylocksupthegirls.jpg

"Are you sure Master?" Lady Diamond back asked cautiously as she climbed on top of Sonya.

"Do it, she had given me her body and her alligence, make it a part of the Black Gate and there will be no turning back for her."

'I have to stop this,' Sonya thought, backing away.

"Sit still and do as your told," Leon growled.

"Yes Master," Sonya said as the mist flowed into her mouth.
http://i182.photobucket.com/albums/x202/NekoLLX/2lionsandasnake.jpg

Leon and his Crew, can you name everyone? And figure out why they serve him?
http://i182.photobucket.com/albums/x202/NekoLLX/itsgoodtobetheking.jpg

and now for some Render comics
http://i182.photobucket.com/albums/x202/NekoLLX/SonyasPlightP1copy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/SonyasPlightP2copy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/SonyasPlightP3copy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/SonyasPlightP4copy.jpg

http://i182.photobucket.com/albums/x202/NekoLLX/TheRidecopy.jpg

Thanks, and here is another batch.

the Jungle Crew
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-1.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew2-1.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew3-1.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew4-1.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew5.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew6.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew7.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew8.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew9.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew10.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew11.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew12.jpg

NekoLLX
11-07-2009, 05:09 AM
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew13.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew14.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew15.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew16.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew17.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew18.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew20.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew21.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew22.jpg

up next the crew after their first adventure

http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After2.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After3.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After4.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After5.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After6.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After7.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After8.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After9.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/JungleCrew-After10.jpg

Nice job on these! They all look awesome, some creepily! :)

Thanks... and just for you something for the old files...
http://i182.photobucket.com/albums/x202/NekoLLX/spdquantumrough.jpg

ALSO....
http://i182.photobucket.com/albums/x202/NekoLLX/FICAisuRangersTeamcopy.png

Cool team. I really like the colors and just how the suits look. Awesome work.

thanks their based on Super Sentai Flashman

Some more pixels using Actl's base and some renders

http://i182.photobucket.com/albums/x202/NekoLLX/Adrift_in_Time_Page_3_Nala_by_NekoL.jpg

http://i182.photobucket.com/albums/x202/NekoLLX/AGL_Cover_by_NekoLLX.jpg

http://i182.photobucket.com/albums/x202/NekoLLX/composite1copy.jpg

Toku Year 1 after Maat replaces Tara
http://i182.photobucket.com/albums/x202/NekoLLX/team4a.png

The wild west team
http://i182.photobucket.com/albums/x202/NekoLLX/team3.png

the predecessors
http://i182.photobucket.com/albums/x202/NekoLLX/team2.png

the original
http://i182.photobucket.com/albums/x202/NekoLLX/Red1.png

Reolution Rangers (who are a rebuild of turbo thus the recycled helmets)
http://i182.photobucket.com/albums/x202/NekoLLX/Core5.png

a fun screenshot from Homeworld
http://i182.photobucket.com/albums/x202/NekoLLX/homeworldmission16.jpg

NekoLLX
11-07-2009, 05:11 AM
and some from my RiR Operation Overdrive Fic, again i used Actl's base

Crimson Hyper Ranger: Connie
http://i182.photobucket.com/albums/x202/NekoLLX/FICConniecopy-10.png
http://i182.photobucket.com/albums/x202/NekoLLX/FICConnieSuit.png

Andrew Hartford: Orange Overdrive Ranger
http://i182.photobucket.com/albums/x202/NekoLLX/FICAndrewOrangecopy.png

Dr. Terry Oliver: Violet Overdrive Ranger
http://i182.photobucket.com/albums/x202/NekoLLX/OOTommyVioletcopy-1.png

Yar me Matie tis Rosie the Bold!
http://i182.photobucket.com/albums/x202/NekoLLX/FICRoseUpgradedcopy-1.png

SPD Comander...Bridge Carson
http://i182.photobucket.com/albums/x202/NekoLLX/SPDAfterSkycopy-3.png

Prety much just the ranger suit is mine, bridge and the commander uniform are just mergers of actl's stuff.

well lookie here a youtubein

The design is mostly black but i wanted to use some color to identify the five devisions (think Star Trek: Command, Science, engineering, military, medical) Unfortunately i'm stumped how to finish off the female suit here
YouTube- fem ERS suit turnaround

more pixels using actl's base
http://i182.photobucket.com/albums/x202/NekoLLX/OOUniformcopy-1.png
can you name the case of my fic Crew here?





http://i182.photobucket.com/albums/x202/NekoLLX/OORangerscopy.png
Surpprised?






I really Torture poor tommy
http://i182.photobucket.com/albums/x202/NekoLLX/TommyLinecopy-1.png

SPD KAT Ranger
http://i182.photobucket.com/albums/x202/NekoLLX/KatRangercopy-3.png

aside from the "morpher" i'm done

base by Actl

http://i182.photobucket.com/albums/x202/NekoLLX/Year11NinjaStormMFtemplatecopy-2.png


aside from the "morpher" i'm done

base by Actl

http://i182.photobucket.com/albums/x202/NekoLLX/Year11NinjaStormMFtemplatecopy-2.png

I like how it looks. I think the mesh would look way cooler on it if you ask me.

thanks, i like the mesh too, it has a nice effect in most pics. What does everyone else think?

ALSO

something completely useless

Body Mesh Template.

http://i182.photobucket.com/albums/x202/NekoLLX/BodyMeshcopy.png

NekoLLX
11-07-2009, 05:12 AM
so some recpaps to get everyone up to speed

Year 1
http://i182.photobucket.com/albums/x202/NekoLLX/team4.png

Year 1 After Tara becomes Maat
http://i182.photobucket.com/albums/x202/NekoLLX/team4a.png

Year 3
http://i182.photobucket.com/albums/x202/NekoLLX/Year3Team1copy.jpghttp://i182.photobucket.com/albums/x202/NekoLLX/Year3Team2copy.jpghttp://i182.photobucket.com/albums/x202/NekoLLX/Year3Team3copy.jpghttp://i182.photobucket.com/albums/x202/NekoLLX/TheMentorcopy-1.jpg

Year 4 (Zeo)
http://i182.photobucket.com/albums/x202/NekoLLX/Year4MFTemplatescopy.jpg

Year 5 (1 of 3 Bases/Turbo)
http://i182.photobucket.com/albums/x202/NekoLLX/Year5MFTemplatescopy-1.jpg

Year 6 (In Space)
http://i182.photobucket.com/albums/x202/NekoLLX/Year6MFtemplatecopy.jpg

Year 7 (Unfinished/Lost Galaxy)
http://i182.photobucket.com/albums/x202/NekoLLX/Year7MFtemplatecopy-2.png

Year 11 (Ninja Storm)
http://i182.photobucket.com/albums/x202/NekoLLX/Year11NinjaStormMFtemplatecopy-2.png

NekoLLX
11-07-2009, 05:13 AM
So after a talk with Takito i added a jacket (as per his suggestion) but today i had a epifinay. if Lightspeed is a remodel of my turbo suits and turbo used a 3 suit 'positional' design (Speed/Race Car, All Terrain/Jeep, Capacity/SUV) why not set Lightspeed to have different mode for military positions. At first its one mod per suit but since Turbo couldnt switch they LS crew would.

http://i182.photobucket.com/albums/x202/NekoLLX/Year8LightSpeedMFtemplatecopy-1.png

5 types of suit:
Tactical - The Tactical suit comes equipped with a number of sensory and interface GUIs, as the suits were designed to be linked, so the sher presence of a Tactical Operative increases the combat effectiveness of the entire team by his mere presence. Light armor
Recon - Stealth, speed, and sniper, light armor.
Infantry - Ranged combat with light/medium arms and medium armor.
Balistics - medium/heavy armor, heavy weapons
Close Range Heavy armor, mellee weapons

Cast notes:
Suits: The Power Suits give th standard enhanced speed, reflexes, endurance, etc. Using a neural interface smooths out the process but also requires the users to be able to “sync” with the suits. The Higher the sync rating the less draining using them all physically and mentally.

Donna Berkley
Designation: Pink Marine
Bio/Personality: Donna is a field medic and daughter to the SaS commander. Originally she refuses the offer, believing her father to be playing favorites and not wanted to deal with the negative relations that would involve. She even recommends some replacements but in the end is forced to take the position when her father won't give up the pink morpher to any other candidate.
Fighting Style: Military trained Donna has a refined Military Marital Art.
Quirk: of the group Donna has the lowest synergy rating making using her suit hardest, often even the simplest battle leaves her drained and exhausted
Notes: While it is true Commander Berkley was playing favorites it's not for obvious reason. He knows how tough his daughter is and while she isn't a Ideal candidate he believe she could function as a surrogate himself, reining in the various personalities to a cohesive unit.

Kale Rampart
Designation: Red Marine
Bio/Personality: Kale has a hero streak a mile wide, he lives to protect and help others. Thus it's no wonder he becomes something of a maverick firefighter, first into a blaze and last out, always looking for that survivor who might be trapped. This ties back to his childhood where he himself was saved from fire by Donna's dad and he has since been trying to live up to that image of heroics.
Fighting Style: Kale is a firearms expert, since his Marital Arts is lacking he often has the rest of the team fight from the sides or in some set of angles that leaves his targeting range unobstructed.
Quirk: While Donna is team leader Kale is field commander, he also has the highest synergy ranting of the group which greatly improves his accuracy and aim, it also means he suffers very little drain and thus us often the first to recover after powering up.
Notes: Kale's first priority is civilians, when a fight breaks out they are his top priority, let his team fight the monster, his concern to to make-sure theirs no civilians in the line of fire.

Cameron Abren
Designation: Blue Marine
Bio/Personality: Officer Cam Abren is a by the books officer, while he does know how to party he absolutely refuses to bend the rules, this had leads to a number of his partners seeking a new partner. When on duty he is completely inflexible on bending or breaking the rules. Unfortunately he has a rather high Synergy rating which leads to his position on the team and a number of conflicts over 'excessive force' or 'following orders.'
Fighting Style: Cam ran with the bulls as a child, and spent several years in Mexico with family which ultimately lead to what can best be described as a 'Taunting the bull' or matador style of combat. Cam goads a enemy to attack him, evades and then often strikes from behind. His style is very active and thrives on movement and goes against the more conventional “in your face” styles of the others which often makes him seem under trained in a team setting.
Quirk: Cam wears glasses but has a moderately athletic build, his strict personality often makes him more enemies then friends.
Notes: Takes roughly 5-8 minutes to recover after each morph.

Chris Jennings
Designation: Green Marine
Bio/Personality: The laid back black cowboy seems rather bad match for the team. While he may laugh and be the joker of the pack the team soon come to realize he, out of all of them, is a born team player. He can mediate the hottest personalities without seeming like it, follows orders without question, and generally serves as the release valve on a entire military base about ready to blow their tops at times. He's Social, lively and does it all without seeming like he's socially engineering his surroundings. And while the brass may not like a 'free spirit' like his none can punish him because his record is always top notch.
Fighting Style: Chris is all about old school boxing, and has even been know to let loose a Tyson or Ali quote after a good hit or win.
Quirk: Chris is not as 'free spirited' as people think, while he is a playful soul everything he says is a calculated, premeditated, move on his part to improve the mood of others. He engineers people to be happy, it works toward team synergy, their's no ulterior motive to things he just likes to make people smile.
Notes: Takes roughly 7-10 minutes to recover per morph.

Kelly Bloom
Designation: Yellow Marine
Bio/Personality: Kelly is the resident Navy SEAL of the group, she has a serious and professional demeanor when on the job bout couldn't be more different when off duty. About as 'girly-girl' as you can get without wearing pink Kelly is a giggling, cheering, shopaholic. The differences between on duty professionalism and off duty girlism is striking.
Fighting Style: Military Martial Arts like the others.
Quirk: Kelly may know how to act professional but her uniform and dress betray her, hair clips, non standard patches over tears, their always some small but noticeable flair about her that show her girlie side when on duty.
Notes: Takes roughly 6-9 minutes to recover per morph.

Flynn Berkley
Designation: Silver Marine
Bio/Personality: As a child Flynn was placed in a impossible situation and as a result raised by the enemy. For the better part of his life he was raised to hate humanity. And so when he 'returns' his father and sister have no idea his true loyalties giving him the perfect opportunity to steal the Prototype EX morpher and become the teams deadlyist foe. However things change when he learns the truth behind why his father 'abandoned' him.
Fighting Style: Flynn's time as a demon lieutenant taught him to harness his negative emotions as a palpable weapon, hate, anger, fear, they encase him in a black aura that enhances his fighting power. His style is rudimentary at best though. Even after going good he relies on his black aura to carry him in a fight.
Quirk: Flynn is often conflicted once he switches sides. After all he has years of training telling him to hate humanity, but by the same token he is human, further more his 'father' lied and betrayed him just to get him on the bad side.
Notes: When he was evil he was cold, ruthless and efficient, the traits any demon would prise in a general. After learning that he was essentially blackmailed into his adoption. (The main villain essentially corners Captain Berkley and his son and was going to kill both. Only surrendering his son to this villain could Mitchel Berkley insure his son would be spared even if he fell to his own death.)

Kenneth “Kenny” Brice Olsen
Bio/Personality: Kenny serves as one half of the team's Brain Trust, he is smart, and possess knowledge and experience with Power Armor not only in design but also in wearing it. He is well mannered and intelligent but also friendly. While he may look like the classic Lab Geek he knows how to be quite personable. He is also a skilled Ninja (see Toku Year 3)
Fighting Style: Kenny underwent the same training the others did in the original team. So his fighting style is based on his ninja arts and his totem beast (the owl). He often analyzes his opponent and uses his Ki to move with super human agility and skill. If he wanted to he could easily beat most of them team while they were morphed, probably even with 2-on-1 odds. Of everyone Kenny probably has the best odds of besting Black Aura powered Flynn in a unmorphed fight.
Quirk: Kenny's is a seeker of knowledge so while a few offers are made to give him active status he is more comfortable in the lab refining and improving the team's equipment.

Pink
Bio/Personality: Pink seems more fit for the cheer squad then the lab, cheerful, colorful, and energetic she brings a smile wherever she goes. But she is nearly Kenny's equal in intellect, if not his superior. And like Kenny she is happy to just improve the gear and reduce the risk to the heroes, but she does 'intervene' a few times.
Fighting Style: Pink's martial arts are unrefined, she prefers to use her own power suits weapons and defenses gear as opposed to hand to hand.
Quirk: Pink is the first to object to the Life force project that powers a mech with the life energy of the marines while Kenny embraces it. This is a good example of their varying methods. Kenny fought for years under a “whatever it takes to protect the greater good” while Pink's focus was “to protect the Protectors.” Thus the Android Marines get her thumbs up while Kenny feels the opposite. Other examples include the suits themselves; while Kenny doesn't mind the draining effects of a low Synergy its majorally troubles Pink, but neither one of them would put a person at undue risk so there are unanimous in the mothballing of the lethally powerful EX Morpher.
Note: In most Pink stories she wears a mask or helmet at all times, this is because she comes to identify herself more as a hero then a person. In this story we see her unmasked as she is trying to be a Person not a Hero.

NekoLLX
11-07-2009, 05:14 AM
Celestial Knights Cast Info*

*villian names/details subject to change

Maxwell Graves
Designation: The Black Knight/Original Red Celestial
Bio/Personality: Part of the military presence set out on The Arc Max has a little pull with the people who run things, thus allowing him to help keep his brother out of some trouble after he sneaks in. Max is fair and kind but also strict, the safety and security of the population are his main concern as are the men he works with. His loyalties however are strained when it comes to family. Should he have to choose duty or his brother he is not sure which he would take, and that terrifies him at times, family should be priority right?
Fighting Style: Max's fighting style is army grade, he mixes commercial martial arts, boxing, and kick boxing. No energy is wasted and he moves very little, each attack is quick and efficient so he can return to his defensive stance.
Quirk: Max loyalty is a blessing and a curse those who threaten those he protects face a unwavering commitment, but that can be used against him.
Notes: n/a

Alex Graves
Designation: Red Celestial Knight
Bio/Personality: Alex is quick to rush into thing's not thinking, he is passionate and a bit of a hot head but he does care. It is this recklessness that has him sneak onto the Arc for the great adventure before his brother can tell him he had already secured Alex a spot on his behalf, and that same reckless spirit that has him run to help Miyu.
Fighting Style: Trained by his brother Alex has a less refined version of the Military Martial Arts.
Quirk: Alex is plagued by sensitive skin, particularly his nipples. To combat this he either has to wear non synthetic clothes such as silk or satin or to wear a training bra/nighty like garment under normal clothes. As a child he was caught a few times and eared a nick name of “Nancy boy” but his brother always bailed him of of the fight. This ultimately contributed to his inferiority couple to his brother and his recklessness (to prove he is a 'real man')
Notes: As the true Red he inherits the energy passed into it by the Silver One and Micheal. Granting him a leaders spirit he can speak with authority and has the confidence of a hero. Though not so much a infusion of knowledge as a enhancing of dormant traits. His element is fire.

Miyu
Designation: Yellow Celestial Knight
Bio/Personality: A tomboyish warrior to be Miyu is part diplomat and part warrior. She is often the one to do border scout and off world exploration, while no great leader she does show great commitment and personal power of heart.
Fighting Style: Miyu's fighting style is very DBZ ish, she tents to take her time, taking long pauses only to strike with powerful blows. This is because she takes a moment before each strike to shift mash and muscle energy into the striking part or or guard against attack though it does mean she only make a few attacks and seems to be “dramatizing” everything.
Quirk: Miyu's race are empathic shape shifters, this explains their human appearance, the use the trait to smooth over first contact with other races. In addition to this they are stronger, faster, smarter, and generally just superior to most other races. As one might imagine they have had...carnal...relations with others races over their years of diplomacy and the best traits of each race are added to theirs as the races breed and then mix into the general gene pool.
Notes: As Yellow she inherits the Indomitable Will to Resist. Her element is lightning.

Devon “DeeDee” Donahue
Designation: Black Celestial Knight
Bio/Personality: Devon is a hard working mechanic who has no aspirations of heroics, by the book and a bit sarcastic he focuses mainly on his job. Often coming off as rough to others and a bit strict. Beyond first impressions people get to know a man who understands the Arc Project maybe a little to well. What may seem like inconsequential maintenance work is soon seen in a new light when you realize your in a vacuum, thousands of miles from home. Even the smallest flaw could lead to catastrophic disaster if left unchecked.
Fighting Style: Devon specializes in wrestling, submission holds, and grapples. It may seem unlikely that a brawl could puncture the dome but the chances are reduces dramatically when your keep your opponents pinned and disarmed.
Quirk: Devon has been know to 'talk' to machines, much as others may talk to plants.
Notes: As inheritor of Black Devon is the protector, the Wall of Defense. His element is earth.

Kevin Keller
Designation: Blue Celestial Knight
Bio/Personality: Kev is the thinker of the group, focusing on strategy and goals. Personable and friendly he tends to zone out at times getting lost in his thoughts. In the end though Kev always has a plan and a reason for the things he does.
Fighting Style: Kevin combines Mei Thai Kick boxing with American Boxing often switching up from a knee strike to a left jab.
Quirk: Kev suffers a bit of hero worship and tends to put people on pedestals.
Notes: As blue he inherits the clarity of the mind and enhanced focus. His element is water.

Serena Smith
Designation: Pink Celestial Knight
Bio/Personality: Serena's primary concern is those around here. Often she is jokingly referred to as the security forces 'mother hen' the way she dotes over every little scrape and bruise, but those who get beyond her overprotective nature find a capable warrior, medic, and a caring heart who understands the gravity of the situation. The Arc is all they have. They can't just transfer someone from another city if a guard is hospitalized or killed, it is her duty to make sure that never happens. If they loose to many security she knows full well the only option left is to conscript for the civilian population. She's not about to let that happen.
Fighting Style: Like Max she had a refined Military Martial Arts
Quirk: Despite her outward compassion Serena carries a strong dislike for mutants and meta humans, seeing them as walking powder kegs just waiting to destroy everything around them. She hides it well but it is always there, under the surface.
Notes: As Pink she inherits the Love for all Life attribute. Her element is wind.

The Black Knight
Bio/Personality: Roughly about 500 years ago The Black Knight was part of a order of knights, essentially the rivals for the Celestial Knights. Where as the Celestials drew on magical power the Order of the Lance were technology based. A friendly rivalry existed between the two groups but they ultimately banded together to face the a greater threat, as the powerhouse of the team the antagonist separates him, burying him in a cave to die a slow death. And then systematically destroys the rest of the 2 orders, he is driven into a ghost like non corporeal state by the end but not before killing the Order of the Lance and the Celestial Knights. 500 years later the cave would be opened and the Black Knight would find a host, but now a vengeful spirit possessing his henshin device he drives Max to seek his revenge.
Fighting Style: Weapons based combat using his trident/spear and Defense Arms (shield)
Quirk: The Black Knight as we know him is a one track, focused, hunter. His only goal, his only concern, is his vengeance Even if that puts civilians at risk.
Notes: The Black Knights Henshin device is a 2 part affair. The first is a belt buckle two half rings around the center disc. By pulling the rims up he can remove the disc the secure and then move the disc to a bull horned wrist device as a spinning face plate.
The Black knight is essentially a Kamen Rider to my team of Power Rangers.

Rachael 'Ruby' Tieges
Bio/Personality: Ruby really lucked out, walking home like any other day she bumped into a group of disguised aliens. Their goal on Earth was to bring law and justice to a people with great potential and they had as yet to find their Champion. In Ruby they found that spark, that heroic quality they were seeking and offered to change her life, to make her a Hero. She accepted and she was given her kinetic and immortality powers. She did not become a cat girl but her duo tone hair appeared at this point.
Fighting Style: Kinetic Conversion (no range): By charging the kinetic energy of her movement into her fists, knees, hands, etc. she is able to enhance the knock back and damage potential of her blows. As long as a limb is swinging she can convert its kinetic energy with a visible glow. When focused into her feet she can launch herself great distances by kicking herself off from the ground into a leap.
Life Siphon: A passive effect she can say eternally young simple by being around people, her life aura draws a small amount of energy from those around her to maintain her youth.
Enhanced strength, speed, agility, reflexes, senses and healing factor. Far above the human normal but not sensational in their own right, enhanced mental attributes and enhanced charisma.
Quirk: N/a
Notes: N/a

Susan “Shell head”
Bio/Personality: Susan is hardworking and focused but she also has a great sense of human. Her powers separate her from the rest of humanity but she manages to keep upbeat and positive about things.
Fighting Style: Susan is a living machine, her mutation turning her into a sentient cybernetic organism. She doesn't eat, go to the bathroom, have periods, etc but needs power and maintenance A secondary effect is her liquid metal skin, she can use it to patch holes and repair machines, a hive of living nanites that she can use as a crude tool for repairs.
Quirk: n/a
Notes: Susan was chosen because of the secondary effect of her powers, a brick type can risk puncturing the super structure but thanks to her liquid skin she can also patch holes she or other forces make as well.

Warp
Bio/Personality: Discovering his mutation a scant month before the Arc departed he quickly became a star pupil at the training facility, he caries the hopes of his home land with him and while his powers aren't fully tested and mastered he was given special position on the voyage. It is hoped that he will master his powers after a few more months training thus letting them cut the duration of their journey dramatically.
Fighting Style: [Male, Iran, Mutant]: Warp has a deep violent skin that is a living nebula in human form; this strange mutation however grants him the ability to manipulate space.

Ari “Kamma” Corde
Bio/Personality: The Arc caries a cross section of humanity but not a single anthro, except Kamma. With Anthros considered a second class citizen, hovering between mindless beast and 'evolved' humans they were considered to big a risk. Ari was raised by human parents and so has a good grasp of how to act human but any look at her records before September 1998 would have recorded her as a anthro. Though creative hacking and paper shuffling she got her records 'fixed' to indicate she was a early manifesting mutant. She further worked the system to get her on the Arc. A part of her hates the fact she is basically denying her own heritage but she has managed to got into a position of respect and power few anthros ever dream of.
Fighting Style: To keep up appearances she uses a rough, “animal like” fighting style however Ari is also a skilled, though by no means professional grade, fencer.
Quirk: It is possible that Ari is a mutant anthro, but that her mutant was of the less flashy “enhanced attributes” her cunning and intellect certainly fly in the face of anthro genetics. She is also a thrill seeker and enjoys rock climbing and sky diving (particularly **** where the wind whips her fur).

Villians
Scorpius
Designation: Bad *** Bug
Bio/Personality: Scorpius can best be described as a mix between Locust and Tick. He (or she depending on your point of view) seeks to consume the universe and expand his hive like a plague. A few worlds have already fallen to his hunger and their people absorbed into the hive cluster. Of the worlds devoured Scorpius takes one of their own and breeds with them to produce a heir, a 'princess' who is raised in his image and sent out on their own to consume other worlds into the Cluster, Trakeena is his youngest daughter.
Fighting Style: Practically immobile and massive Scorpius is unable to fight directly but he does have defenses.
Quirk: Scorpius does not communicate in the normal sense, instead he uses telepathy as his primary means of communication, often speaking in the targets own voice.
Notes: Scorpius is highly intelligent, still he is driven by hunger and breeding, so while he's not just a 'big stupid bug' his actions are very basic: Eat, breed, move on.

Trakeena
Designation: Stone Cold 'Sect
Bio/Personality: Malicious and scheming Trakeena is the youngest daughter of Scorpius, loyal and viscous she has been groomed to one day take over the universe herself. She shares the same motives of her father, and has no compunctions about using her feminine whiles, if need be, to get her way.
Fighting Style: Her fighting style is a generic and basic martial art, as she evolves though the series though she pick up unique additional abilities
Quirk: Trakeena has a vanity streak that doesn't really rear it's head much but does lead to some major conflicts. Notably among these are refusing to enter the cocoon as it would make her more grotesque and insect like, the beauty theft plot, and a number of others.
Note: Trakeena won't be destroyed (as I originally planned) but instead badly hurt. Years later she will become the core member of a new marine team but be a completely different person with no memories of her past. Later she will regain her memories and be disgusted with herself and later still she will discover her “Good” personality is a construct, faked specifically to make a villain a hero and present a interesting perspective on identity death to the readers. “The real identity is still evil, should we destroy the fake good personality to restore the true personality or leave 'well enough' alone.”

Sting Wingers and Workers
Designation: Foot soldiers
Bio/Personality: Sting Wingers are Scorpius' army of drones, devoid of any real personality or mind they simple serve, the Sting Wingers as his warriors while the Workers as, well, his laborers
Fighting Style: The Sting wingers have sickle hands (and later wings) so their fighting style is focused mainly on slashes.

Furio
Bio/Personality: Furio is not much of a story, he is loyal and powerful but not much else. While not stupid per say he doesn't really do much but blindly follow orders of Scorpius and carry them out. In a sense he could be considered a Sting Winger who has gained some measure of personal power and autonomy

Treacheron
Bio/Personality: Another loyal general Treacheron fights with honor, always giving his opponents a chance for a fair fight. While he serves the Cluster without question this does put him at odds with more ruthless members.
Fighting Style: As a skilled swordsman his style is reminiscent of a earth Samurai.
Quirk: Even when he is labeled a traitor his honor shines through, offering a one on one duel with Alex/Red to prove his loyalty.
Notes: This is the one who killed The Black Knight

Deviot
Bio/Personality: The Bio-mechanical man know as Deviot is a conniving, manipulative war monger. Attaching himself to Scorpius first he serves as a general bit it's only so he can further his own goals. Which include using the cocoon Trakeena spurns to increase his own power or betraying Scorpius to Captain Mutiny.
Fighting Style: Long range with numerous gun-arms.

Villamax and Kegler
Bio/Personality: One time big bad space villains now retired Villamax is a skilled warrior and honorable man. He has made peace with his past and simple wants to move on. He recognizes a kindred spirit in Trakeena but not her motives. Rather then push the issues he trains her and hopes that some of his lessons who help her find her own true path. Kegler is his scatterbrained assistant/sidekick. Seemingly harmless at first Kegler has a uncanny knack for getting into, and out of, trouble unscathed and for gathering information.

Psycho Rangers
Designation: Big Bad Battle Borgs
Bio/Personality: Each Psycho is based on the class of virus they were created from. Red is a Blaster virus, a simple, in your face destroy everything type. Blue is a Keyloger, secretly taking all your information and then spreading it among his team. Yellow is a Trojan Horse, harmless at a glance but secretly she has infiltrated your technology base and taken it under her own control. Black is Bad File, causing his enemies powers to crash at the most inopportune time and Pink is the worst of the bunch as a Silent type, waiting, insinuating, replicating, and then when you least expect it she opens Pandora's box.
Quirk: The Psychos can copy the fighting style of one Ranger at a time. Being stronger and faster by default its likes fighting a better you!

Scorpion Stinger
This is Scorpius's bio-tech ship, each of his princess command these living weapons that combine warship and insect.

Captain Mutiny
Designation: Evil Space Pirate (TM)
Bio/Personality: Trapped in the “Lost Galaxy” Captain Mutiny commanded a cursed crew of pirates, monsters, and demons. Part man, part ship he searches the lost worlds of people to enslave and then sell on the black market...including out heroes nice, fat, juicy, colony ship of 600...
Fighting Style: Captain Mutiny had cannons and other ship paraphernalia built into his body so he acts sort of like a sentient pirate ship: ramming, firring broad side, spearing maneuvers, etc.

Barbarax
Bio/Personality: A Axe wilding war monger resembling a minotaur covered in spikes he serves as Captain Mutiny's right hand man and revels in his chances to dish out pain, he has even earned the fear of the rest of his crew doe to his sporadic 'rampages.'

Swabbies
Designation: Foot soldiers
Bio/Personality: Grunts and low lives who serve as laborers and fighters in Captain Mutiny's name.

Hexuba
Bio/Personality: A sorceress recruited by Captain Mutiny, she is cryptic and vindictive taking every loss personally and putting more and more power into her spells to get her vengeance on our heroes.

Titanisaur
Bio/Personality: A massive dragon like creature that travels though space, its carries Captain Mutiny's castle on it's back and gives new meaning to huge as it is the size of a small moon or large asteroid.

NekoLLX
11-07-2009, 05:14 AM
Time Police Cast*
*names subject to change

Wes
Designation: Time Red/Armor Red
Bio/Personality: Wes was being groomed by his father to take over the multi national corp but Wes wasn't sure if that was what he wanted. When the opportunity came to serve the greater good in Time Force however he jumped at the chance.
Fighting Style: Wes is a champion class fencer and boxer with his own private trainer.
Quirk: Wes is know to act first and think later but possesses a shrewd insight as well. While he is first to charge in and put his own life at risk he always has a plan for a team and several contingency. He never talks tactics but he does make them.
Notes: Wes's tactical acuity shows it's best sample when it is clear that he and Jen are getting seriously and he gets a vasectomy (reversible) from Trip to insure he doesn't alter time by accidentally getting Jen pregnant. And while it isn't really mentioned he already has by the that time accepted the fact he may have to marry and be the father of another woman to prevent a time paradox.

Alex
Designation: Time Red
Bio/Personality: Strict and by the numbers Alex served the force with skill and determination. Unwavering in his duty and perhaps a little to inflexible he is none-the-less the measuring stick by which all moderns agents compare themselves.
Fighting Style: Alex is proficient in several dozen armed and unarmed styles from pistols to swords, to martial arts.
Quirk: Alex is absolutely and unequivocally unbending, he never, under any circumstances diviats from his duty and the law. This unfortunately also means he has a zero tolerance policy toward anthros, mutants, and other 'subversive meta human threats'
Notes: As a denizen of 3000 Alex sees all mutants as dangerous threats, “guilty until proven innocent” Anthros are sub human pets at best, and those with powers from post birth genetic alterations as probationary criminals that need to be watched closely Only technology, psionics, and magic get a pass from him.

Chris
Designation: Time Red
Bio/Personality: At over two thousand years old Chris is possibly one of the most well red and tolerate people of the 31st century. His centuries of existence have granted him a unique perspective as well as a wealth of knowledge Of the people of the time police he is held in high regard from his seemingly limitless skill and knowledge but none know the secret is due to his long life and psionic shape shifting
Fighting Style: You name it he probably knows it.
Quirk: Chris is probably the only person in 3000 who still worships Bast and still has his Totemic henshin pendent. Chris has been working hard in the future for Anthro/mutant rights and thus while “Chris” works inside the system to change things “Neko” his cat girl alter ego tries to warm up the populace to the idea of a anthro/feral mutant hero.
Notes: n/a

Jen
Designation: Time Pink
Bio/Personality: Jen has modeled her career on Alex so a lot of his traits, such as his dedication, are hers as well. She is a tough girl suitable to lead and in fact only her and Alex were the working operatives. She does have a maverick streak however and if the situation calls for the bending of the rules for the greater good she will not hesitate.
Fighting Style: Jen focuses on submission holds and nerve strikes.
Quirk: Jen has a zero tolerance policy for failure and reviews every fight with her or the team to improve team effectiveness
Notes: see the same prejudices as Alex. It was Jen's idea to grab Katie, Trip, and Lucas, and she takes full responsibility with high command. With Ransik fleeing to the past she knew time was of the essence and so broke regulation and stole the morphers. Knowing she would need 3 allies she trusted she picked her three friends to better then odds to catch Ransik.

Trip
Designation: Time Green
Bio/Personality: Trip is a bit insecure and something of a outcast, his green hair marks him as abnormal but he can't play the “half alien” card either since his DNA has no strong alien markers so he is labeled as a “mutant.” However since his mutation is so beige he's not blacklisted. However he is generally distrusted and monitored, even his 'friends' don't give him their total support, each of them afraid his mutant will suddenly turn for the worse.
Fighting Style: One of the stipulations of Trip's probation is he can not learn advanced combat arts so he is restricted to low tier martial arts only.
Quirk: Trip has a inferiority complex a mile wide and is poised by the same fear the others have, believing one day he will loose control and turn into a mutant monster. That said Trip is also the one most likely to give another mutant the benefit of the doubt.
Notes: When the upgrade reveals he is actually part alien not mutant high Commands lifts all the restrictions and bans on him and Trip gets a instant confidence boost, but he never forgets the stigma and is still willing to show mercy to mutants.

Lucas
Designation: Time Blue
Bio/Personality: Lucas tends to talk tough, sounding more like the maverick that Jen will actually perform but when push comes to shove he relies of the Book and Letter of the law. Which makes him the polar opposite of Jen who plays the books but will go maverick if the situation calls for it.
Fighting Style: Lucas favors meditation and knows some advanced martial arts, at times some of his moves are...beyond human.
Quirk: Lucas is the only member of the team who a advanced, chakra manipulating martial art. This has on more then one occasion forced him to defend what he can do as not a mutation but as a surge of adrenalin or something more mundane like a new weapon he's testing.
Notes: see the same prejudices as Alex.

Katie
Designation: Time Yellow
Bio/Personality: Katie is on her way to the top and won't let anyone stop her, this drive to succeed put her at odds with Jen and the stolen morphers because it would be a huge stain on her record but if she can bring down Ransik she knows it will even out, maybe even get her a promotion.
Fighting Style: Street Brawlin'
Quirk: While Katie is not above passing the blame to someone else to avoid reappraisal or kissing up to the big wigs she is quite adamant about not betraying her friends...that doesn't mean she will take undue blame though.
Notes: see the same prejudices as Alex.

???
Designation: Dino Red
Bio/Personality: Serving as a auxiliary to the police the Dino Gem marines make a short cameo in the story. Red is their leader and has a laser like focus on stopping Ransik and making as little waves in time as possible He ans Yellow Dino are actually couple so when she is kidnapped and brain washed he goes ballistic in his mission to save her.
Fighting Style: martial arts, favoring fists
Quirk: Super Speed/Leaping is his Dino gem power
Notes: see the same prejudices as Alex.

???
Designation: Dino Yellow
Bio/Personality: Yellow has a great deal of interest in anthropology and the past so becomes somewhat enamored to be in the past.
Fighting Style: she is a expert with twin daggers.
Quirk: telekinesis and telepathy is her Dino gem power
Notes: see the same prejudices as Alex.

???
Designation: Quantum Red
Bio/Personality: A vagrant living on the street she has a sharp mind but bad luck, that turns when the quantum morpher falls into her control and immediately she plays the many factions against each other until she gets the best offer.
Fighting Style: unrefined dirty/street fighting
Quirk: Initially nonchalant about time alterations once Kenny clues her in of the cascade effect (once a change reaches the future it will cascade back to her since her morpher is from the future and if it's fate changes so does hers) she fall in line, terrified at the prospect of becoming a no body again.
Notes: She will often call Kenny on his basically “lapdog” for time force but won't ever betray him since he did beat out all other bidders for her services.

Kenny Brice Olsen
Designation: None
Bio/Personality: Kenny is one of the smarted and most knowledgeable people to ever be involved with morpher tech, and has spun off a successful business from his technical acum. Originally a hero in his own right he prefer the role of businessman and inventor to super hero, his shrew business sense helps him recruit Quantum to his side while essentially working for Time force and keeping Quantum out of Ransik or the Silver Guardian's hands.
Fighting Style: Advanced Ninjutsu
Quirk: Kenny is skilled enough to even fight with the handicap of no glasses.
Notes: Should Kenny decide to fight his only real competition would be Chris.

Erik
Designation: None
Bio/Personality: A childhood friend to Wes, Erik wants to prove himself more then anything and so when the Silver guardians are formed he quickly rises to a rank of prestige.
Fighting Style: a mix of several commercial martial arts and a savant with a pistol.
Quirk: N/A
Notes: N/A

Genetic Upgrades:
Trip bulks up, becoming lizard like due to a alien bloodline, stronger and tougher.
Katie has a normal human bloodline so she improves all around, her senses becoming so acute their downright superhumanly sharp.
Lucas has a mutant in his blood as he starts to develop electric powers.
Jen becomes part cat anthro

NekoLLX
11-07-2009, 05:15 AM
Gaia Guardians Cast*
*Names subject for change

Cole
Designation: Red Lion
Bio/Personality: Cole was raised by tribesmen in the wild, leading to a close connection to nature. While he is a Caucasian male he acts much like a aborigine or native American He hunts, uses every part of the kill in some way, and tends to have a very basic outlook on life. This tends to put him at odds with contemporary people as he tends to say things that come off racist or sexist when really he's just making observations based on basic details and not over thinking things.
Fighting Style: primitive wrestling and spear skills
Quirk: Cole possesses a 6th sense that lets him see the Orgs and other dark spirits, their shadows, and those corrupted by them.
Notes: Cole is much like a wolf, a consummate hunter with strong sense of family, while he may never find his real parents he often treats friends as his extended family.

Tyler
Designation: Yellow Eagle
Bio/Personality: Taylor is a tough girl, a real tom boy, and a ace pilot in the military. When she was hand picked as a guardian of gaia she was hesitant to join up but over the next week or so the growing instincts and slow avian transformation forced her hand. At first she was bitter but as time wore on she saw the importance of the mission and rose above the others as the leader.
Fighting Style: Military Martial Arts
Quirk: As a military girl Taylor is often analyzing their fights and offering her advice to the team on how they can improve their effectiveness.
Notes: Red is suppose to lead and Tyler understand the 'order of things' so she volunteers to groom Cole into a proper leader, she is tough but fair, and not the least bit resentful. Of the team she forms the closest bond with her animal spirit and after things wrap up she and Yellow Eagle often fly together.

Max
Designation: Blue Shark
Bio/Personality: Max more or less coasted through life, he was a pro bowler but had no other real notable skills or training. It was enough to get him moving but it never really sparked his spirit. When he was chosen he dropped bowling and dove into the opportunity A mild hedonist Max loves to try new things.
Fighting Style: low tier martial arts, some boxing.
Quirk: While he has no regrets for taking the missions and can focus on the task Max has a strong wanderlust and often day dreams about what place he will visit next.
Notes: Pro Bowler, see Danny notes.

Danny
Designation: Black Ox
Bio/Personality: Danny was recruit right out of college, pursuing a major in botany He has always regretted not finishing things and sometimes gets impatient with t he slow pace of things, he never voices this and instead vents his frustration in battle often drawing parallels to a 'bull in a china shop' during a fight.
Fighting Style: basic brawling
Quirk: Danny forms a early bond with Max, more then the others. In fact the bod carries far into the season when they get their shadow power up and end up with a shared power.
Notes: Botanist, fear of heights. The shared power is more then twice the strength of the others singular powers and can be used separately (for less then half singular strength)
When the crisis is over he joins Max on a tour of the world and a massive party before returning to school.

Alysa
Designation: White Tiger
Bio/Personality: Alyssa comes for a well to do family, when she was called she had to sneak away and essentially abandon her family. Her father taught her how to fight and she always felt guilty for leaving so suddenly but she had little choice.
Fighting Style: commercial martial arts
Quirk: Alysa has a unique soul sense, which lets her 'feel' out people and figure out their true nature (IE good, evil, conflicted, worried)
Notes: After the crisis she finished college and became a kindergarten teacher, She also uses her powers to find the diamond in the rough and works as a counselor on the weekends. She some times walks the world as a tiger as well and sometimes changes the kids as well so they can understand nature.

Merrick
Designation: Silver Wolf
Bio/Personality: A old warrior Merrick fought in the great beat war ages ago, in order to insure victory though he had to use a cursed mask and became Zen-Aku, formally now a Org it takes the teams attentions to bring him back into the light, and to purify the mask. Now playing host to a purified Zen-Aku Merrick must atone for centuries of sin.
Fighting Style: Ancient martial arts
Quirk: The evil influence is never completely gone so sometimes Merrick/Zen-Aku revert to their Org ways.
Notes: Merrick never really stops fighting so when the Crisis is over he continue to wander the world and fight evil.

and dino thunder
*some names subject to change

Jason
Designation: Diamond Silver Brachiosaur
Bio/Personality: Jason is a very focused fighter, to such a point that on the battle field he seems like a completely different person. Very independent he tends to take charge, while he does understand the concept of a team and does promote it to his students and wards (Conner, Ethan, etc) he almost can't control himself on the battlefield making a honed weapon when it's time to throw down.
Fighting Style: Jason is a highly skilled ninja master, Kenny is mentioned in a lot of my stories but Jason is even better then him.
Quirk: He gains the ability to alter his appearance like a snake shedding its skin, and a secondary effect as the gem interacts with his zeo energy strengthening the powers of his teammates when near.
Notes: N/A

Pink
Designation: Sapphire Pink Pteradactyl
Bio/Personality: Pink is one of the few people who is Kenny's equal intelectually but downplays this. Durring her time with Jason working on the gems and other technology though she presents her old face, that of a cheerful cheerleader. So it's something of a system shock for most people when she can tack tech with the best of them considering her bubbly, and outgoing “popular girl” demenor.
Fighting Style: Pink is very hands off and her hand to hand is amature at best. This is couintered by the fact she has her own hand made power suit so even with a gem suit she often hangs back and uses her forcefields and energy blast powers.
Quirk: Energy Projection is the genentic ability she picks up from the shift Pink gem.
Notes: This is one of Pinks “Mask” stories so we never see her face. To balance this out though the caber cafee she runs is “cos-play friendly” so seeing elves, orcs, knights, and superheros surfing the net or sipping latees is normal making her seem just as normal. The walls of the cafee are also decorated with posters of past marine teams.

Conner
Designation: Ruby Red T-Rex
Bio/Personality: Conner and Nicole (Elemental Way) would get along swimgly if they ever met. Conner isn't much of a Moto fan but loves soccer, he even teaches it! He doesn't realy like japanese tevision but he hasnt seem much, after seeing it though he does learn to appriciate it. Mostly Conner act before thinking but is always open to sugestions from his friends, he also puts others before himself and has a school records for “intercepting” fights on bahalf of weaker students being bullied.
Fighting Style: mid level comertial martial arts, some training from Jason later.
Quirk: Super Speed/Powerful Legs (leaping)
Notes: N/A

???
Designation: Topaz Yellow Sabertooth
Bio/Personality: ????
Fighting Style: savageland style.
Quirk: Telekinesis and telepathy (another hybrid)
Notes: Exposure to the yellow gem started a transformation into a beast like state, with hightened instincts it is hard for her to control herself but thanks to her telepathy she can regain control quicker then most. Mesogogs attempt to mind wash her back fire however as it only serves to help her asert control and untimatly deprogram Black and Green.

Ethan
Designation: Opal Blue Triceratops
Bio/Personality: Ethan is a gamer and less of a geek, this doesn't stop him from being lumped in as a geek but his nerd powers tend to be limited to hacking games for mods and entra lives/cheats. He is pretty smart though and is often forced to do other peoples homework. Of the team he is the most excited seeing the gems as making him a “real life video game.” And it is in fact what spurs him to take programing more seriously, at least game programing.
Fighting Style: mid level comertial martial arts, some training from Jason later.
Quirk: Tough Skin
Notes: N/A

Trent
Designation: Quartz White
Bio/Personality: A laid back artists being groomed to run his fathers company, Trent is resentful of the destiny being forced on him but care to much about his father to tell him the truth so he tends to appear as a lapdog and follower of his father's whims. Trent is not one to stand up so when he does it is truly unique experience.
Fighting Style: High level comerial martial arts thanks to his father's private tutor, some training from Jason later.
Quirk: Chameleon Effect
Notes: N/A

Kira
Designation: Sapphire Pink Pteradactyl/Sapphire Violet Pteradactyl
Bio/Personality: A up and coming singer Kira records her own singles, and is often trying to convince the boys (Conner/Ethan) to join her as a band. She has a compasonite heart however and while she doesn't like to publicise it she also works part time at the local hospital as a singer. She actually considers this a greater duty then fighting Mesogog outright and has on a couple of ocasions blown off traning or even scuffles with foot soldiers to do her rounds.
Fighting Style: mid level comertial martial arts, some training from Jason later.
Quirk: Sonic/Mimic Voice
Notes: N/A

???
Designation: Emerald Green Dragon
Bio/Personality: ??????
Fighting Style: savageland style
Quirk: Spine Armor (hybrid, mesogog's pawn)
Notes: Little more then a raving beast at first under the control of Mesogog, green never really recovers fully becoming something of a follower, first to Mesogog then later to Yellow after her mind is deprogramed.

Aya Myers
Designation: Onyx Black Mastadon
Bio/Personality: Aya has been transformed the longest and has had to keep herself hidden, this forced solitude had pushed her to read a lot to keep herself sane and given her a vorascious apitite for books. When she hears of the fights she moves to investigate wondering if they might be similar to herself.
Fighting Style: savageland style
Quirk: Super Strength (first appears as a dino hybrid)
Notes: N/A

Overdrive Cast

Note: The story will use a modified version of Operation Overdrive: Rangers In Retrograde as it's script.

Mac Hartford
Designation: Red Dumper
Bio/Personality: Mac always dreams of adventure but his father always keeps him at home forcing mac to turn to books for his dreams. Thus when circimstances present themselves for him to become a hero he siezes it and is reluctant to return it to his father. Mac's character is further defined by his demenor, he strives to bring the team together, to lead them, and to evne look beyond the surfance and 'redeem' a few monsters, he doesn't always suceed but he always tries.
Fighting Style: Comercial martial arts advanced training
Quirk: Super Strength, machine precision biology (perfect heart beat, enhanced memory, etc)
Notes: Unknown to Mac he is actually a synthetic life form, roughly 3 years old. All his childhood memories are fake or adapted from his prototype bodies which were in fact children (think Astro Boy). What is more interesting however is the origin of his AI. Mac is the extrapolation and composite of every other advanced AI every to hit earth, including Rotoscope, The Machine Empire (including General Venjix – see Wild force/rpm), Trinity (The Silver Knight), The Psycho Marines, and so on. Mac is a perfect example of nature vs nurture. Considering his origins he should be the greatest threat to humanity instead he becomes it's greatest hero.
Note 2: The reveliation of his orgins turns his self destructive as 'just a machine' he throws himself into his duties to the point of suicide after all what does he matter he's just a bucket of bolts. This makes him a good reflecion to Hydro Hag who also “proved her humanity” though self sacrifice and heroics despite being “just a monster from the lab.”

Ronny
Designation: Black Racer
Bio/Personality: Ronny is one of the few women in NASCAR and as such has developed a competitive streak a mile wide. Often having to compare herself to male races and prove herself twice as good to get half the credit she over competes in the marines where everyone is considered more of less equal (save the leader/red of course). Thus Mac is often her primary target for competition.
Fighting Style: Ronny's fighting style can best be described as 'scappy' she bobs, weaved, fakes and strikes quickly never really saying in the same place for more then a few seconds.
Quirk: Super Speed, enhanced agility/reflexes – Where as mac is “as strong as a machine” Ronny is “as lith as a cat.”
Notes: Ronny's competitiv streak will ultimatly cause her to bring in another speeder, Conner, to the team. Which ultimatly leads to her turning Conner into Connie and herself into a feline.

Will
Designation: Blue Flyer
Bio/Personality: Will is a loner and a spy of sorts, a 'white hat' secuirty expert his job entails break other peoples security before the criminals do, and he's good at it, the best. However this does not lead well to a team dynamic so he often runs off half cocked to solve problems on his own.
Fighting Style: A spy is not flashy, think nerve strikes and submision holds.
Quirk: Enhanced Senses - “Eyes of a hawk, ears of a mouse, nose of a dog” Will's 5 senses are enhanced to super human levels.
Notes: A battle midway though the story has half his body replaced with bionics.

Dax
Designation: Green Shovel
Bio/Personality: A up and coming actor Dax is a little...energentic...but his heart in in the right place. Despite his rather oddball personality off stage his skill on stange is top notch he just has yet to be picked up. While he is happy to help save the world he tries to 'moonlight' as a actor and is a bit nievete leading to things like letting the villian dupe him.
Fighting Style: a mix of martial arts, spcilising in falling. It is nearly imposible to hurt him in a fight because Dax knows every trink in the book on evading and taking a fall. More then one enemy things they hit him only for him to spring up, un injered for a shovel fist smash.
Quirk: Danger Sense – Dax has a acute spatial awareness wich leads itself to trick shots and other acts of “i saw that coming.” Combined with the enhanced agility of the power suit he can pull off acrobatics that are simple imposible for anyone else because he can plot the entire stunt in his head and adapt on the fly.
Notes: N/A

Marie
Designation: Yellow Sub (yes I went there)
Bio/Personality: One of the smartest mind on earth and she is only 17. The youngest member of the group she has a bit of a inferority complex, but under the meek shell is a mind as sharp as any with some great insight, if only she would speak her mind more often.
Fighting Style: Marie doesnt fight, prefering to use her ranged weapons.
Quirk: Chemeleon effect – though it should be noted it doesn't extend to her clothes (unless powered up) so she often has to strip or power up to cloak.
Notes: Mid way into the story she picks up a Ghost Pirate partner who ties her into “rosie the bold” and gives her suit a power up, later still she travels to a aquatic world and gains new powers and a permant mermaid form.

Secondary Cast
Justin Stewert
Designation: Navy Nitro
Bio/Personality: Justin started early in the marine biz, while only a kid he serve in Turbo but as a child progedy was a good match for Kenny. Of course being half the age of the other kids in high school was not easy and his tenure came to a abrupt end when a unusualy event gave him the proportionate powers of a ant but locked him out of being able to morph. Pink found a solution that let him still protect his identity and pilot his mech without a powersuit interface while his official position as Blue was passed on. Unwilling to leave his father when the quest into space came up he continued to grow and develop on earth, reuniting with his alien/vehicle partner after a few months (shadows of RPM) and discovering the dna infision was stable enough now for him to transform. However with the power core cone he would draw power from his partner directly which made transformations limited.
Fighting Style: comercial martial arts, some ninja training from the old crew.
Quirk: Given the side effects of Jason DNA optimization he bows out but still has his ant stregth, a upgraded morpher (from Andrew) gives him short term boost in speed and power even more then normal. He has a empathic link with his alien/vehicle partner.
Notes: Justin works for Hardford Industries, and actually helped build Andrew's Ranger tech though the methods were double blind.

Chip
Designation: Yellow Mystic Knight of Lightning
Bio/Personality: Chip was, and is, always the geek, he would go to school dressed like a D&D character. And loved comic and video games, this made him something of a outcast yet still he had a small group of true friends. When several people in the group suddenly get turned into girls his curiosity is piqued, and with his position as guardian of Zeo combined with his own magic he make his own leap over the gender wall. Chip revels in his new form, playing up every bit of feminity she can, builg a new wardrobe and so on. While not transgendered at heart Charlotte takes like a duck to water when given the opertunity and enjoys every minute of it.
Fighting Style: mixes of useless tv martial arts, comertial martial arts, and magic-fu.
Quirk: Chips genetic ability isn't obvious at first but play a big part later. With her ability to “energize” other she can temporarily repower lost powers or even push people into “battilizer” modes.
Notes: N/A

Necrolai
Designation: Violet Mystic Ranger of the Void
Bio/Personality: Having a change of heart in the 3rd act mof Mystic Necrolai becomes something of a hero keeping the mystic wood safe but she is still demonic despite her human face. This all changes when Mac put his unquestioning trust in her. Responding in kind this shatters her dark heart, making her subsuptible to Era's mist but unlocking her full power as Scion of the Void. As well as a undieing bond to Mac.
Fighting Style: a mix of martial arts and more street brawl attacks.
Quirk: Proportionate abilities of a Bat
Notes: N/A

Nick/Bowen
Designation: The Light
Bio/Personality: Something of a lone wolf searching for his real parents Nick soon gets dragged into the Magi War only to learn his mentor is his mother and his rival is his father, by the end he also learns he is Reeva's Sicon, serving as The Light that binds all magic and befriends a dragon, coming into our story in a reserve role thing become a lot more persona when the forces of evil kidnap his dragon and Jerri, fuse then and turn the resultant abomination loose on our heroes. In a attempt to free the dragon and Jerri Bowen tries a force dragon armor merge of his own, and while it does seperate the dragon and Jerri it also turns all three of them into (varying levels of) female dragon/human hybrids.
Fighting Style: mostly street fighting
Quirk: N/A
Notes: N/A

Jason/Jerri
Designation: Violet Crane
Bio/Personality: One of the greatest fighters and marines ever to be born Jason is recruited by Andrew to be his right hand man, how ever the DNA optimizer has a odd reaction with his Dino/zeo gem enenrgies and Jason is remade as a 18 year old girl. To make matters worse his new body beging to 'reinterprete' his past memories though the lense of her new body leading to mixed feeling for Justin and very confused outlook which effects her confidence considerably.
Fighting Style: advanced ninja training
Quirk: Advanced genentic power gices her a suit of lizard like abilities including the ability to shed her skin to change appearce, some minor growth/shrink//bulk abilities (only a few feet), Limb regeneration (in weeks) healing, chaamoflague abilities, and the ability to gain energy from sun light. This last ability contribues greatly to her ability to use the full Zeo crystal later.
Notes: N/A

Andrew Hartford
Genetic Power: Cloning
Color: Red, then Orange, then Yellow
Bio: Andrew believes himself the villain of the story, his ego and ambition to get the Crown, even if for noble ends releases numerous evils to the world. As if repenting for his sins he has dived into his work to give the ever growing Hartford Ranger Project the best gear money can buy. It is not know by the others but Andrew works almost 24 hours a day as one of his clones manages his empire while another works on Zords and a third monitor’s the command center. Andrew is coming to his breaking point as he adds active Ranger Status to the list and is quickly approaching a stroke if he doesn’t slow down.

Spencer
Bio: The butler of the Hartford’s and a master of disguise Spencer is a firm yet caring voice of reason and support for all under his care.

Gwen Richards
Genetic Power: Energy Manipulation (Create and manipulate energy)
Color: Pink then Red
Bio: Gwen is an Ex-Marine and Ex-Air force. Initially cold and professional Gwen opens up and shows her fan girl side. Going the military to emulate the Ranger when she becomes one and works with past rangers she becomes almost like a little girl at a convention but when the fight comes she is a calm and focused warrior.

Tyzonne
Genetic Power: Mercury Power (liquid form, mercury blasts, and more)
Color: Silver
Bio: Tyzonne was once a protector who made a major mistake and had his team killed when he sent them to save the Fearcats. Feeling unfit to be a part of a team he eventually is convinced by the Rangers to join them and their fight against the Fearcats and other seekers of the Crown.
Note: Tyzone is half demon, on his father side.

TJ
Genetic Power: Invulnerability
Color: Red Turbo – Crimson Nitro
Bio: After Retiring from active ranger status and rescuing Speedor TJ pursued many careers but ultimately fell back on amateur custom racing. Not that he had a speed rush or anything, in fact he’s mellowed and become more level headed over the years, however Speedor was born for speed and it only seemed right to give his old friend his wish. When not racing TJ makes a decent living owning and operating a custom body shop, cars really are in his blood. When Justin is corrupted by the power of the miasma Storm Blaster (now upgraded to a Transtek like armor mode) and Speedor rolled onto the scene and TJ once more morphed into action When he was offered a advisory position in Operation Overdrive he took it and boy was he surprised to learn his genetic power was near indestructible skin and bones.
Note: TJ’s invulnerability has a few notable limits. The first and foremost is while it is reactionary and activates when needed it does not work when in Ranger form due to its rejection of foreign energies, including ranger energies. Additionally he is granted a degree of super strength. While he can’t just toss a bolder like Mac if say a Megazord size monster tried to step on him and he thrust his hands up in the air to block he would stop the foot cold. While technically not resisting the attack with his strength TJ’s unbreakable bones wont yield to the force effectively letting him stop the attack. Another limit to his power is that a fast enough attack can get in ‘under the timer’ hurting him before his power can react.

Connie McKnight
Age: 12
Genetic Power: [Advanced] super speed which includes powerful leg muscles for kicking and jumping and the ability to cause small tremors with a foot stomp.
Color: Red Dino Thunder, Crimson Hyper Force
Public Bio: Connie McKnight, the Daughter of Connor McKnight was quite a surprise to the team when she showed up. Not only did she have a advanced genetic power, a second generation version of her father's super speed which includes powerful leg muscles for kicking and jumping and the ability to cause small tremors with a foot stomp. She was also a very interesting personality. At times she also even younger then she is, almost child like and seems to be a real tom boy but unlike Ronny or Tommi she is actively tiring to girl it up. Eventually she is rewarded with her own morpher, the Hyper Belt.
Using a pull cord the Hyper belt spins rapidly and like the Nitro Morpher the Hyper Belt continues to keep her powered up as long as the spins.
In "Trinity Mode" Connie is equipped with The Battle arm (left) which grants her enhancing strength and combat ability. The Defense Arm (right) would as the name and shield imply give her great defensive power. And the Hyper Vents on her legs are like maneuvering thrusters. Enhancing her natural speed and giving her unparalleled maneuverability. When not in use the wings down and become a pair of blade holstered on her back that can also be draw for battle.
When pressed on how in 4 years Conner could have a twelve year old daughter Connie reveals a startling secret, she’s from the future!

True Bio:
The truth is Connie is Conner, former Red Dino Thunder, approached by Ronni with the promise of returning his speed and helping the current Ranger team he was not expecting to ‘pull a Tommi’ and wind up half his age and a girl. To make matters worse his new body is just going through puberty for the first time. Initially confused Connie constructs her alternate identity (above) to spare herself embarrassment but as she learns of Terry’s story she does a one eighty. Not wanting to spend what could be years or even the rest of her life in denial and suffer all the tortures Tommi did Connie does into the role of a girl just entering her teens and seeks help from the other girls to cure her of her tomboy habits. It won’t be easy forgetting she was a man but she is determined to be the best girl she can be!

Mystic Force
Leanbow
Element: Fire Magic
Color: Red
Bio: The Red Mystic Knight sacrificed himself to keep the forces of the Underworld on their side of the gate and was dragged down to hell with them. Earning a hero’s place in heaven should have been his fate instead he was corrupted and infused with evil, reborn as Korragg the Knight Wolf, a honorable yet Evil Warrior-Sorcerer. However he was eventually purged of his evil and while still wearing the armor of Korragg he now had a Mystic morpher and could, like Daggeron, assume his Ancient Mystic mode. With the defeat of the Master/Oculus he was looking forward to retirement and the training of Chip as well as spending time with his son Bowen/Nick after his return from telling his foster parents he had found his real parents and thanking them for raising him. However with the release of the Corona Aurora he sensed a build up of evil and mistaking the relics in Andrew Hartford’s estate confront him.
Only to find a man weight down by the guilt of his actions who had spent a fortune to create a new team of Power Rangers, thrusting himself into the role of leader and Red Ranger. Leanbow decided to help them as best he could and pledged his allegiance. However with the Rise of Era he is finding it harder and harder to wait around and investigate and often returns to the Mystic Wood to stem the rise of Era, often taking Justin and Jerri/Jason with him as back up.

Udonna
Element: Snow Magic
Color: White
Bio: Udonna has started to regain her lost magic from her dabbles with dark magic and has settled into the role of a mentor to Chip and Claire. When Terry, Leanbow, and Justin are corrupted she joins the others in freeing the trio from Era’s influence and ultimately takes Andrew offer to mentor the new rangers.

Claire
Element: Mystic Moon, Tides
Color: Silver-N/A
Bio: Claire was once the bumbling sorceress in training however she has grown and now grown into her mother, the Gatekeeper’s legacy. While still having much to learn she pledges what she does know to the same group that claimed Leanbow and Udonna as members.

Daggeron
Element: the Sun
Color: Gold
Bio: The Warrior-Sorcerer Daggeron spends his days in the training of Chip to be a knight. When the great battle erupted over the woods Daggeron was more then happy to turn his training over to the new team of Power Rangers.

Ethan Skemp
Genetic Power: Future Sight (5 minutes)
Element: Earth
Color: Yellow Wind Ninja, Amber Striker
Bio: Originally recruited by Tommy to train OO under a duel team of Tommy and Dustin’s Ninja training he is soon gifted by Andrew with a new morpher. By continually striking the twin flywheels on his wrists bands Dustin can enter and maintain the Amber Striker morph. Like Chip and the others he was offered and took the opportunity to try the Genetic Enhancer and walked away with the ability to perceiving the events of a possible future based on his current actions but is limited by a five minute window. Still a glimpse of the future can be invaluable in a battle and turning the tide from uncertain to a win.

Aisu Rangers
Red Girl – Sam Strong
Blue Girl
Green Guy - Alistair
Black Girl
Pink Guy
Yellow Guy

Retro Rangers
Miguel
Genetic Power: Tenacity, Awesomeness, and Old School Kung-fu Action, Oh yeah and Teleportation.
Color: Year 2 Black, Ninja of the Armadillo, Zeo Green, Mastodon Sentinel Black
Bio: Miguel has been in the Ranger game for a while and even after the loss of his original powers he kept the morpher and destroyed coin. After his Zeo days he started his own Dojo and later helped in an effort to rescue Kat from Flurious before giving up his Zeo Power so the Master Crystal would be safe. When Operation Overdrive’s powers are cut off by Thrax he returns with a new Sentinel Knight powered coin to lead a team of Retro Rangers who pinch hit for Operation Overdrive until their powers return.
At the end of the conflict the Retro Rangers become an additional team and Adam is given his Genetic power, Teleportation! He spends his down time running his Dojo when not called to action.

Unknown second spot
Genetic Power: Shapeshifting
Color: ???
Note: Once the gene optimizer is used she freaks out when as she turns into a little boy but soon learn she does not ‘pull a Jerri’ but rather had gained shape shifting, which plays a important role in a upcomming Fearcats double infiltration (see Craza arc).

Bridge
Genetic Power: Psychic Senses
Color: SPD Green, SPD Blue, SPD Red
Bio: Bridge is taken from the future to help out the team and doesn’t stay to long after. Returning to the year 2027 once the threat of Thrax is over. He does however adjust the Gene Resequencer after learning Connie’s story (though he never even meets Jerri/Jason). Bridge harbors a worry that Thrax has disrupted the timeline somehow. As far as he knows Jason was never critically ill and Conner never turned into a girl. Let alone Era and the expanded team. Operation Overdrive was supposed to be only 7 members strong. (this concept is returned to at the end as Time Force or psoibly one of the rangers using the crown, reset time)

Xander
Element: Earth
Color: Mystic Green
Bio: Xander continues to work at the Rockporium when he is called to action by the Sentinel Knight. He’s surprised to see so many of the Mystic crew already there but is no the less glad to help. At the end of things he turns down genetic boosting and goes back to his old life but is still on call just in a more reserve status then the others.

Kira
Genetic Power: Ptera Scream (later none when she swaps with Kat for Pink Turbo)
Color: Dino Thunder Violet/Pink
Bio: Kira was fast on her way to pressing her CD when the Sentinel Knight called her back to duty. Of all the rangers though she was the most reluctant to wait on active stand by. One slip, one mistake during a session and her Petra Scream would probably kill someone. With the help of the Mystic Knights though she was able to find a successor who would watch the Petra power at least until she wasn’t at risk of hurting someone in her off hours.

NekoLLX
11-07-2009, 05:16 AM
you are up to date

NekoLLX
11-07-2009, 06:31 PM
Year 4 update

http://i182.photobucket.com/albums/x202/NekoLLX/Year4Teamcopy-1.png

yes 2 pink rangers but the one on the far end is a poser, recreating the pink ranger suit to sort of play a homage as she tries to protect the marines. She doesn't have marine tech so uses a harness and armor and a portable batery pack

Purple is a ranger/alien hybrid so has a sort of dark/evil edge to her.

base is by Actl
the cloak is hand made but based on a actl design, as is the armor for Pink Neo
Year 5 Preview
http://i182.photobucket.com/albums/x202/NekoLLX/Year5Teamcopy.png

NekoLLX
12-06-2009, 04:17 AM
Year 11 Elemental Way

http://i182.photobucket.com/albums/x202/NekoLLX/Year11NinjaStormEmentalTriocopy.png

Hadouken!
12-06-2009, 06:51 PM
REALLY LOVE those! The helmets in particular are fantastically done! well done, im impressed!

NekoLLX
12-06-2009, 10:22 PM
REALLY LOVE those! The helmets in particular are fantastically done! well done, im impressed!

Thanks i actual completly redid the helmets because i didn't like the first version

http://i182.photobucket.com/albums/x202/NekoLLX/Year11NinjaStormMFtemplatecopy-2.png

NekoLLX
12-07-2009, 02:03 AM
Year 9: Aegis Preview

http://i182.photobucket.com/albums/x202/NekoLLX/Year9AegisTeamcopy.png

Headed by UN Secretary of Global Defense, Michael brings the greatest minds and men from across the UN and combines them with technology derived from last year's Lightspeed project for a more global defense initiative. As a second generation team the suit are each capable of independent flight.
(Inspired by Super Sentai Jetman)

NekoLLX
12-07-2009, 07:24 AM
http://i182.photobucket.com/albums/x202/NekoLLX/Year9AegisTeamcopy-1.png

NekoLLX
12-08-2009, 05:56 AM
Aegis Finals
http://i182.photobucket.com/albums/x202/NekoLLX/Year9AegisTeamcastshotcopy.png

think i need to add anything?

Urataros
12-08-2009, 08:38 PM
It's Chojin Sentai Jetman. :)
Try outlining the visors with white.
And editing the visors so each one is different.

NekoLLX
12-09-2009, 03:50 AM
It's Chojin Sentai Jetman. :)
Try outlining the visors with white.
And editing the visors so each one is different.

yup Jetman was the inspiration, some good ideas...

NekoLLX
12-14-2009, 07:48 AM
new CGI test
http://www.youtube.com/watch?v=v1DG9iniEO0

NekoLLX
12-19-2009, 08:51 AM
new CGI test
http://www.youtube.com/watch?v=d1gjL_Qj3RA

some stuff i found in my photbucket i haven't posted

Female Omega (morpher and helmet i borrowed the rest is by me)
http://i182.photobucket.com/albums/x202/NekoLLX/fem-omega.png

Deka Gold (Male)
http://i182.photobucket.com/albums/x202/NekoLLX/RangerX.png

Mystic Force Night/Bat Ranger/Necrolai
http://i182.photobucket.com/albums/x202/NekoLLX/MysticNikkicopy.png

For my Transformers story
http://i182.photobucket.com/albums/x202/NekoLLX/prime_poster_450copy.jpg

NekoLLX
01-04-2010, 12:40 AM
not renders or pixels but they are fun.

http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/motivatorb1a56d3e52ca480829031e2586.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/motivator7f988e5195dbf3ec7a3c643520.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/motivatorf5a075635177e5300c30d5648e.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/motivatorc069fc5f200e9a4a68a124f598.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/motivatord235602f79ee8e82c73e9b3800.jpg

NekoLLX
01-05-2010, 05:49 AM
Preliminary Logo for my novel

http://i182.photobucket.com/albums/x202/NekoLLX/Power%20Ranger_Toku/Year1copy.jpg

NekoLLX
01-11-2010, 01:33 AM
new arts

http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds2.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds3.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds4.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds5.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/Renders/NinjasSpiritBonds6.jpg

NekoLLX
01-24-2010, 02:17 AM
Captain Orion Briggs

On the left my render for the USS Oliver, on the right...STO

Good likeness?

http://i182.photobucket.com/albums/x202/NekoLLX/STOOrionvscopy.jpg

the rest of the Oliver Crew

http://i182.photobucket.com/albums/x202/NekoLLX/STOgoldvscopy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/STObluevscopy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/STOPinkvscopy.jpg
http://i182.photobucket.com/albums/x202/NekoLLX/STOGreenvscopy.jpg

NekoLLX
01-25-2010, 12:43 AM
http://i182.photobucket.com/albums/x202/NekoLLX/Nahlawcrewcopy.jpg

my STO crew