PDA

View Full Version : Fast and the Furious RPG?


Zero
08-31-2008, 08:28 PM
Anyone up for a Fast and the Furious RPG?

Car:
Appearance:
Year:
Top Speed:
# of Gears:
Driver:

Name:
Age:
Appearance:
Reason(s) for Joining the Race:
History:

Feedback?

Raging Phoenix
08-31-2008, 08:40 PM
Sounds good, but it depends on how it's worked out. I might be more hesitant if it's got Ranger influences. Also the CC needs to look good enough. So I guess I'm saying I'd be tempted to join, but won't guarantee it.

Null
08-31-2008, 08:50 PM
I'm down for it!

Murc
08-31-2008, 08:54 PM
Oh for the love of....

*prays to the car gods*

There are alot of things that go wrong for a RPG of this form. It could work if done right, for instance. You can't give people the choice of cars....cause everyone would be runnin around in $250,000+ vehicles...You'd have to hand pick a list of, 10? and give people options.

I'm definetely interested...I would also love to co-run if you'd like. My knowledge of cars and the FF movies would be a great asset :)

I also don't think that the RPG should completely revolve around racing, say 40% of the RPG. Because, there are too many variables. In real life it would have to be up to the cars, the driver, the course. But when everything is made up, and in RPG form. Predeterimined winners would have to be selected, the races should be 'planned' and kind of 'mysterious' I could go over these ideas more, but ti's too hard to when i'm pressed for time :(

Zero
08-31-2008, 08:54 PM
It's not going to be Ranger related. I can't see that working out very, unless it was smacked together with Go-Onger, but again I'm not headed that way.

Murc
08-31-2008, 08:59 PM
It could work :) With alot of planning and patients :)

Zero
08-31-2008, 09:10 PM
Nah, I'm not up for Ranger'ing it up. Seems a little too.. Cliche. I think I'd just like to run normal humans driving super cars..
Who knows I might incorporate Top Gear into this too..

Anyone with ideas should PM me with their story suggestions.

Raging Phoenix
08-31-2008, 09:43 PM
Oh for the love of....

*prays to the car gods*

There are alot of things that go wrong for a RPG of this form. It could work if done right, for instance. You can't give people the choice of cars....cause everyone would be runnin around in $250,000+ vehicles...You'd have to hand pick a list of, 10? and give people options.

I'm definetely interested...I would also love to co-run if you'd like. My knowledge of cars and the FF movies would be a great asset :)

I also don't think that the RPG should completely revolve around racing, say 40% of the RPG. Because, there are too many variables. In real life it would have to be up to the cars, the driver, the course. But when everything is made up, and in RPG form. Predeterimined winners would have to be selected, the races should be 'planned' and kind of 'mysterious' I could go over these ideas more, but ti's too hard to when i'm pressed for time :(

With good RPGers you don't need that much planning to be honest. After all, good RPGers know they shouldn't godmod. I know I can make my character lose races. Also, I feel racing games, which are similar in setup are most fun when you're building up to the point where you have the ultimate car, when you have it the fun is pretty much over. I think good RPGers know how to start out with a slightly tuned Peugeot 207 or Mazda Miata or something like that, much like in games like Need for Speed Underground 2 and such. People who think they should start out with one of the cheaper Ferrari's are no good anyway.

What I am thinking is having some radiopirate or some spare time journalist for a fansite write or talk about the races. That way you can describe the track and such beforehand. Also you could decide to make it kind of like teams. One team, the "good guys", have a leader (preferably the RPG leader) who has somehow slipped down the ladder. Either by some set-up (like in NfS Carbon), having to move to a new country or at least city or state (like in 2F2F Tokyo Drift) or because he's been retired before or lost his money. Anyway, that person tries to rebuild his respect and maybe team with some rookies, the players. Some other players are in other teams, who are allies, neutral or maybe hostile (the typical corrupt and sabotaging group of people). This is maybe a good rough story.

I don't think teams should be seen as too big a deal. If we look at TFATF you see that the team is more like a group of friends helping eachother with their cars, but not much more. They mingle and don't stick too much to their group. Also, in general they don't see their rivals as enemies.

Of course there could be some intriguing storylines aside from racing, but I don't see why the focus shouldn't be on it. I think RPGers should be led too much anyway, since that way they become more like characters in your fanfic than actual players.

Just my opinions ^^

Murc
08-31-2008, 09:56 PM
there are so many ideas in which to use for this rpg, and so many ways you can take it. i'm sure with everyone who wants in the RPG brainstorming together we can come up with hell of a concept and put it into reality :)

It will take some planning and some hardcore race fans to make this RPG a success!!

I really like RP's ideas, taking influences from the NFS titles and the FF series, mashing them together to create the game :) I'm totally for it!!

Rangering this idea would kill it, So, I'm happy you aren't doing that JG.

I"m totally for anything you come up with and am willing to lend a hand in anyway necessary! I'm anxious to see what comes of this Fast and Furious RPG idea, and am already coming up with profile ideas :)

Raging Phoenix
08-31-2008, 10:52 PM
I'm happy to help as well.

BTW, I'm not sure whether you're intending to bring in different kinds of racing, but some styles which you could use are:

- Racing on a Streettrack
- Drifting (usually on some bendy, go kart like track)
- Driftracing (in which both position and drifting count)
- Drag (quartermile strip, you know the drill)
- Racing on short bendy driftlike tracks
- Racing on actual circuits

Also some drivers might just specialize in one or a few of those kinds. They aren't all alrounders. The scene could change as well. Like I said you could race on legit circuits and on streets, night and day, drag in the desert (like in TFATF where the wizkid loses his Golf) or on the streets (like at the start of the TFATF movie), drift in some parkinglot or again on the streets.

Talking about the radiopirate talking the listeners through the race. I'm thinking someone like DJ Stryker of Crash FM in Burnout 3: Takedown. He would start his broadcast something like this: "Hello you racers out there! We've got some fine racing for you today. The course Big C laid out tonight is beautiful. The racers start on Powell Avenue. They cross in front of city hall and then take a sharp left turn. Luckily there is some grass on the outside so people won't have too much damage when they go too fast into the corner, as long as they evade the fountain. After the first turn they go on for a few hundred yards until they hit that nasty kink most of you know about. It's the one where there is a slight bend to the right while the road starts to go down the hill. Many cars took of there and hit the little brick wall on the outside. When the drivers hit the roundabout they go around about three quarters and head onto Bellview Street. After about 50 yards they take a slight right turn onto the bridge. It's hard to block off this street, so the racers should be looking out for traffic. Coming off the bridge they hit a hairpin right followed by a fast righthand corner. They should watch out here because the sidewalk is a real killer. It cuts up your tires and if you don't look out it might actually spin your car. After the righthander we hit the next bridge which takes us back to the right side of the river. After a long lefthand turn we're back on the straight. For the first race Tyrone is up. His three opponents should look out for him. Not only is he fast, but also ruthless. He's not afraid to scrape his car for the prizemoney. The buy-in was $5000, but I heard the rookie Greg couldn't pay and threw in the pink slip for his Corolla to race. I've seen the car and I'm not sure whether the winner should even be glad to win that car, it's a mess!" It might be chopped up in pieces because stuff going on between the drivers before the race, like handing in the pink slip, can only be incorporated in the commentary later. Also it shouldn't rush the building up to the race too much.

Zero
08-31-2008, 11:05 PM
Available Starter Makes:
Ford
Nissan
VW
Fiat
Chevy
Dodge
Daewoo
Mazda
Toyota
Subaru
Mitsubishi


Any other suggestions? I'm shooting for cars under $15,000 for just the car, not the additions. I'm capping the whole car off with modifications at 20k. If you go new/high end, you pay the price with a lack of mods. If you go late model/low end you can have all the mods you can afford with what's left over, but the integrity of the body/handling/electrical/and so on can be called into question even during a race.

Murc
09-01-2008, 12:16 AM
Under 15,000 for JUST the car? What are we driving? Sh!tboxes?

That cap is a little low don't ya think? I'd say under at least $50,000.

For instance. in TFATF they tune the Supra for 15,000+...that was just to become race worthy. That doesn't make it the 'best' but it makes it race worthy. That was JUST mods. Engine, Drivetrain, Suspension, Brakes, Tires, Nos, Turbos/Superchargers....Then there is paint, rims, tires, decals, tinting and everything else to make a ride hot.

If I can make asuggestion. Find hot looking cars yourself, and give them your own stats, it will make your job as RPGM alot easier! That and people can 'go for a role'.

Red - Nissan 350z Nismo
Black - Acura RSK TypeS
Green - Honda Civic SIR
Yellow - Mitsubishi Eclipse GSX
Pink - Chevy Cobalt SS

(They are just the first ones that came into my head, but It would work, instead of people coming up with their own cars...)

Onlyne
09-01-2008, 01:37 AM
I think this is an awesome idea but I dont know if I want to join because I'm not that knowledgable about cars. If someone were willing to educate me on types of cars, some stuff about how cars work, and the racing techniques and stuff, that'd be so awesome and I'd be definetly willing to join.

Zero
09-01-2008, 03:29 AM
Under 15,000 for JUST the car? What are we driving? Sh!tboxes?

That cap is a little low don't ya think? I'd say under at least $50,000.

For instance. in TFATF they tune the Supra for 15,000+...that was just to become race worthy. That doesn't make it the 'best' but it makes it race worthy. That was JUST mods. Engine, Drivetrain, Suspension, Brakes, Tires, Nos, Turbos/Superchargers....Then there is paint, rims, tires, decals, tinting and everything else to make a ride hot.

If I can make asuggestion. Find hot looking cars yourself, and give them your own stats, it will make your job as RPGM alot easier! That and people can 'go for a role'.

Red - Nissan 350z Nismo
Black - Acura RSK TypeS
Green - Honda Civic SIR
Yellow - Mitsubishi Eclipse GSX
Pink - Chevy Cobalt SS

(They are just the first ones that came into my head, but It would work, instead of people coming up with their own cars...)
If you can explain to me how a CLEAN driver/car owner can lay 50k out for one car, being a beginner driver, with no car other than what you start the RPG with, you're more than welcome to do explain that in the bio you fill out for the RPG..

I'm thinking it's Garage vs Garage for the RPG.

Also, I may take your advice and lay out a line-up of cars that the players can start with.

Gold Zeo Ranger
09-01-2008, 09:13 AM
I'm up for it.. And I think it should be like what you said Juken, or kinda like street gang related.

Zero
09-01-2008, 02:10 PM
I was thinking about incorporating gang wars, but as a minor sub plot as some action when not on the track.

Raging Phoenix
09-01-2008, 02:18 PM
I'm not sure how you want to work out the gang wars, but I don't think they should be too hostile. At least not all of them. I can see some gangs or crews taking a hostile stance, but usually I think it can be a friendly basis with mutual respect. Best man wins and takes the territory or something.

About the cars, again, I think the good RPGers know how to limit themselves for their first car. Also I think veterans are more likely to have a faster car than the rookies. Also, some drivers might have little money but loads of talent and experience, while others are just rich with a fast car they can't drive properly. I guess the car you have should be linked to your background rather than having the whole universe of this RPG have the same range of cars. I can see a highly talented and experienced driver win with skill and tricks in a Honda Civic from a rich kid in a perfected Skyline.

Onlyne
09-01-2008, 11:37 PM
Like I said I'm up for it as long as some people can educate me on cars and techniques. I'm a good learner.